top of page
TABREZ PIRANI
GAME & UI/UX DESIGNER
Responsibilitites
Creating different levels , Adding hit rates for each enemies in each level , placement of enemies and character shooting time , Story , Art Direction .
Responsibilities
Game Design: Concept Development, Variations in levels and design aspects of user thinking, Forms, Shapes & Rotation of objects
Level Design: Number of Levels, Difficult as the user progress and variation.
Art Direction : Simple & Flat Design aspects for better view & Understanding of gameplay
Battle of Airways
bottom of page