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Responsibilitites

 

Creating different levels , Adding hit rates for each enemies in each level , placement of enemies and character shooting time , Story , Art Direction .

Responsibilities

 

Game Design: Concept Development, Variations in levels and design aspects of user thinking, Forms, Shapes & Rotation of objects


Level Design: Number of Levels, Difficult as the user progress and variation.


Art Direction : Simple & Flat Design aspects for better view & Understanding of gameplay

Battle of Airways

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