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TABREZ PIRANI
GAME & UI/UX DESIGNER
Responsibilities
The game concept was first to make a simple prototype of the racing game, as we continued making it in more detail we came up with the idea of Endless and level based game. We also worked on real physics integration. My role in this game was to
1) Game Designing & concept development
2) Designing levels and the loop for endless version,
3) Designing levels on paper
4) Programming & Prototyping the core gameplay
5) Testing
6) publishing
7) UI/UX Design
Cube Saga Run
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