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TABREZ PIRANI
GAME & UI/UX DESIGNER
Responsibilities
Game Design: Making a GDD for the game, Concept on paper, game mode prototyping, Theme. Art Direction: Art sketches on paper, Art style, Dungeon Theme, Effects, Obstacle Design, Character Design
Level Design: First I came up with the basic levels of paper, a documentation of the objects and variation in the levels and later on once I implemented it in game engine Unity.
Art Direction: Art sketches on paper, Art style, Dungeon Theme, Effects, Obstacle Design, Character Design.
John & The Cursed Dungeon
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